I applied through university. I interviewed at Ubisoft
Interview
Colloquio conoscitivo durante la frequentazione universitaria presso l'università degli studi di Milano, corso magistrale, ottenuto durante l'evento new game designer organizzato dal PONG, il laboratorio di ricerca incentrato sulla ricerca in ambito videoludico
Interview questions [1]
Question 1
Il mio percorso universitario, motivazioni personali e passioni
I applied online. The process took 3 weeks. I interviewed at Ubisoft (Quebec, QC) in Jun 2025
Interview
General progamming questions and a small project to see capabilities. Diverse coding problems that could be solved with basic data structure knowledge. Different conversations regarding memory layout, memory usage efficiency, etc.
Interview questions [1]
Question 1
Determine the time and space complexity of different algorythms.
Ask details about my internship and projects.
Review the code test before. Point out some places they think need improvement, and ask me how I can optimize them.
Given a scenario, ask me to design the structure that stores the data for the player.
Interview questions [1]
Question 1
Given a scenario, ask me to design the structure that stores the data for the player.
I applied online. The process took 4 weeks. I interviewed at Ubisoft (Chengdu, Sichuan)
Interview
They will send you a test to do at first. After that, they interviewed me with team members and HR. During the interview, they ask some questions about coding, my project, and some question not related to code.
Interview questions [1]
Question 1
There are 9 balls out of which one ball is heavy in weight and rest are of the same weight. In how many occurrences will you find the heavy ball