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      Game Manager Interview

      21 Jan 2025
      Anonymous interview candidate
      No offer
      Negative experience
      Difficult interview

      Application

      I applied online. The process took 2 months. I interviewed at Gameloft in Dec 2024

      Interview

      Gameloft (Sofia) I applied for the Game Manager position at Gameloft Sofia and submitted a detailed case study on December 17th, following a phone call on December 12th. However, I only received feedback on January 21st—over a month later. The feedback mentioned a lack of depth in monetization strategies for free-to-play games but felt vague and impersonal. This was puzzling, given my years of experience working with free-to-play games. Despite submitting a comprehensive 27-slide deck, no one reached out to discuss my submission or clarify my understanding. A follow-up call could have provided transparency and a fairer assessment of my skills.

      Interview questions [5]

      Question 1

      Choose a game from the provided list (or another top-grossing US game with reasoning) and evaluate it.
      Answer question

      Question 2

      Assume the role of Product Owner for the chosen game. Develop a 12-month strategy
      Answer question

      Question 3

      Select one feature from the proposed strategy and elaborate
      Answer question

      Question 4

      Review the provided holiday live-ops plan for Dragons of Legends (a dragon breeding tycoon game). Based on the Live Ops.xlsx file:
      Answer question

      Question 5

      As a Product Owner: How would you ensure effective backlog management for your game? If a new feature is proposed mid-year, requires 6 months to develop, and faces resistance from a game designer but has the support of the majority of the feature team, would you approve the feature? Explain your decision.
      Answer question