Pros
I touched more feature films there in the couple years I worked than I've touched in the rest of my career: they do a *lot* of notable features that really flesh out an IMDB page if you're able to float between them. I learned the worst possible ways to do SO many things while there that it made me positively bulletproof when I left - I can honestly say that in the four years I've been gone, I've been regarded very highly largely because I learned so many awful approaches to rule out instinctively. Method serves as the BEST bad example in nearly every area. Lots of offices around the world, and there seems to be some opportunities for mobility - it's not inconceivable to decide you want to work in Australia, for instance, or move to London for a year.
Cons
Method has an absolutely *toxic* command structure that makes meaningful mid-term and long-term planning impossible. Project direction changes almost daily based on who was the loudest person at the last meeting. They've been building a "unified pipeline" since at least 2010 - everyone I hear to this day (2016) still says they're doing this, as if it's a big new adventure they've just embarked on. The sad part is that there was never much of a pipeline to begin with, and every attempt at unifying the facilities was tackled in the worst possible way. When five or six years in, you're still trying to adapt a set of tools that should only take a few months to write in the first place, you should know the problem is ego and politics, not software or the artists. When I was there, they had some of the most backwards supes I've ever met - I've worked with some true champions, and none of those guys stuck around if they came on at Method. The guys that DO stick around are from the Donald Trump school of "call everybody else losers" school of management - horrible ideas, like hiring a dozen modelers to model boulders instead of one fx developer to generate them algorithmically. Guys that micromanage their artists based on how they did things the last time they sat on a box back in 2008... I was paid well when I was there because I came with a good pedigree - but I knew many artists making absolutely *HORRIBLE* wages and being denied overtime in patently illegal fashion. I used to keep a folder of emails wherein I had been given illegal advice on modifying timecards or reflecting different hours than those actually worked. They promise comp time but many people never take it because they're strongly discouraged from doing so. I hope these practices have been reformed in the last few years but it seems unlikely - friends who have worked there in the interim have reported pretty much the same behaviors. I was very protective of my work-life balance but still failed at it while there - I was called in on weekends and in the middle of the night so many times while I worked there, for reasons that were almost *never* necessary. They had zero respect for anyone's personal life - they genuinely didn't give it a second thought to call me in at 1am for something they could have easily planned for in advance or postponed until the next day. I made it a habit to ignore my phone because this was *never* because of an actual emergency - just painful incompetence.