Pros
- I have learned what kind of jobs I do not want in the future. - This job has taught me the necessity and value of animation unions on a very personal level. - This job has inspired me to start studying leadership books and essays.
Cons
Let's say you want to make pasta. You boil the water, you put the pasta in the water to cook, you wait the appropriate cooking time, you drain the water, you add the sauce. Bam. Pasta. This is my guess at how pocketwatch executives would have you make pasta: You put the water, pasta, and sauce in the pot at the same time and you turn the heat to max and you don't pray that it works because trust them, it will work, it works every time, who are you to say this won't work, excuse me. (Oh, it didn't work? Well, we're not going to compensate you for that. That was your fault.) Thank god I'm not making pasta for pocketwatch. I am, however, making animated shows for them. They make shows the same way they want to make pasta, which is to throw out the pipeline completely and do everything at the same time and then point fingers when it's all over. There is no schedule. There is little communication. Rush deadlines are dropped randomly and expected to have immediate response despite lack of communication beforehand. They run multiple productions at the same time and switch back and forth depending on emotion-based decision making of the higher-ups. Also, they do all of this while paying you minimum wage. Have fun. I'm going to go make pasta my way, thanks.