Pros
They haven't laid anyone off (yet).
Cons
We have been repeatedly asked to work extra hours as the project moves from one arbitrary deadline to another. It's been more than a year since anyone's gotten a cost of living increase much less a real raise or a promotion. Some people have been promised promotions for years. They're given the responsibility without the title or the salary increase. The Director of Engineering on an MMORPG does not know the basics of the internet works. Nobody in charge has any idea what the audience of our game is, so they say "it's for everyone". When you're targeting everyone, you're actually making a product for no one. Studio leadership has gaslit the team to the point where the social channels are ghost towns.