I applied online. The process took 5 days. I interviewed at onPhase (Clearwater, FL) in Jan 2020
Interview
Received unscheduled phone call, actually a few of them, but the lady on phone was pleasant so i kept conversation going. They sent, basic programming c# exercise (beginner level), then 2 personality/behavior tests. Then group interview. with basic programming questions. Finally she called and said that team and ceo very much liked, and invited to fly in get to know the company and even sailing for a few days. Then the lady called again and started asking very personal questions, family kids, etc. Ok. as soon as said that my kids are a priority, and hour later received generic "thank you for you interest"....... whoa. Just stay away from them
I applied through a recruiter. The process took 3 weeks. I interviewed at onPhase (Clearwater, FL) in Dec 2017
Interview
Was able to apply for the Entry Level Software Engineer through a recruiter in the Tampa Bay area. He set up a phone interview with the Director of Application Development at Docuphase. The phone interview lasted about 50 min, we discussed some topics from my computer science background and he asked me many personalized questions from my GitHub code. The interview process was pleasant but I ended up not hearing back from them.
Interview questions [4]
Question 1
What is recursion and what is the downside of it? Recursion related to binary search trees.
I applied online. I interviewed at onPhase (Clearwater, FL) in Jun 2017
Interview
Phone interview. I thought it would be more laid back but it was pretty cold and up-tight. No chit chat and I felt like they were just going through the motions - like they already had someone but they had to go through the process for whatever reason. I didn't get an offer but I don't think I would have accepted anyway. I followed up but never received a response other than an automated message. Not what I expected from a company of this size. Good luck.
Interview questions [1]
Question 1
Lots of .Net questions, generics, multi-threading, garbage collection, design patterns.