Started as 5 hour interview and then they changed and said it’s only gonna be 3 hours and next day recieved a rejection letter. Disappointed! Mostly C/C++, some game play programming patterns, collision query and resolution, optimization techniques.
I applied online. The process took 1 day. I interviewed at Heavy Iron Studios (Los Angeles, CA) in Dec 2021
Interview
Asked a lot of C++ technical questions at first off optimization and very basic types. Also asked about 3D vector math and knowing the formula to calculate if two spheres and triangles are colliding.
Interview questions [1]
Question 1
How would you optimize a box of 1000 spheres colliding.
I applied online. The process took 2 weeks. I interviewed at Heavy Iron Studios in Oct 2021
Interview
1 hour phone screen, follwed by 3 hour take home coding test, then 3 hour whiteboard interview with 3 people.
Most interviewer were nice and friendly but one of them seemed preoccupied. She didn't introduce herself to me, mumbled when stated questions, didn't look at camera most the time and never smile. She remained me of the nurse in the sperm bank who played crossword in the first episode of The big bang theory and Stanley Hudson in the office.