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Learning to map the textures on models that are very organic or complex in shape and the tutorials learning the different UV mapping methods Less
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That's hard to answer, because I don't really have a preference. However, I don't like non-answers, so I'll say realistic, because I have a lot more reference, and resources, and for example with a human, I have a specific goal, and know exactly what I'm trying to achieve. Still, I love both stylized and realistic. Less
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Answered accordingly mentioning key skills and expertise
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I answered that I like sci fi, but in general I was just interested in a lot of variety. Which was one of the many reasons I wanted to work with them. Even the art test was a style I had never worked in, but that made it all the more exciting. Less